Summary
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Satisfactory 1.1 update will reach the experimental branch on April 1.
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The upcoming patch provides upgrades of Hypertube, new logistics options and robust improvements in photo mode, among other additions.
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Controller Support also comes as part of the update, but satisfactory console gates have been delayed and are now planned to be released after 1.1 patch.
Coffee Stain Studios has detailed the 1.1 update for SatisfactoryThat will introduce upgrades of Hypertube, new logistics options and photo mode improvements, including news. SatisfactoryUpcoming changes and additions are described as part of a new developer video, which also included some bad news for console owners.
1.0 version of Satisfactory Launched in September 2024 and marked the end of five and a half years of value of early asset. While the game has received over a dozen minor corrections since then, the 1.1 update will be the first major audit in its post-time access time.
Family
Satisfactory players have a brilliant idea for pipes
An ingenious satisfactory player comes with a creative use for the pipes they use at the factories they built over the water.
Coffee Stain Studios has now shared a detailed division of the upcoming patch via Youtube, preparation at Satisfactory 1.1 Teaser which premiered in mid -March 2025. The nine -minute video confirms many new features that the developer previously suggested, including a modernized photo mode, which will offer adjustable camera movement, filters, character posts and depths of field effects, among other news. In an attempt to illustrate the overall capacities for these improvements, coffee -stain studios noted that the entire 1.1 -teaser was captured with the new photo mode.
Satisfactory confirms upgrades of hyperpipe and new logistics options for 1.1 update
The developer also confirmed that the upcoming update will refine some of Satisfactorytransport methods. Hypertubes gets several improvements, including three-way intersection where players can change the direction of the middle of the trip by pressing E. Hypertube branches that allow entry from specific roads and angles are also part of the note. In addition, the 1.1 update will introduce new logistics options in the form of fully supported vertical dividers and mergers, which will be placed anywhere on elevators. Players will also be able to adjust the input priority levels to design so -called “prioritized mergers” and grenade granular control over the pipeline flow at overload.
Satisfactory receive controller -support, but its console gates are delayed
Another confirmed news for the upcoming update is Controller Support, giving the game another step closer to consoles. But on a related remark, coffee splice studios have now revealed that the game's console versions have been delayed. While they were originally planned to arrive briefly after Satisfactory Left early access they have now been pushed back and debut only after the 1.1 update.
The upcoming note is now confirmed that it will be launched on April 1, when it will be available on the game's experimental branch. Coffee Stain Studios has not made it clear how long it expects to keep the update on testing before it is rolled out to the stable channel.
Satisfactory developer update video overview
General information and clarifications
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Consolvers have been delayed
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1.1 is now released before the console version
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Console version will be launched later 2025, with functional parity from 1.1
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Rain systems have been postponed
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Requires an impending engine upgrade, which is too complex to include now
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Can return after the consolution
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New features and improvements
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Renovated photo mode
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Comprehensive Camera Tools: Movement, Field Depth, Filter, Pose
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All teaser images were made with this new mode
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Upgrades of hyperpipes
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Three -way intersections allow direction input in the middle of the journey
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Branch connections for one -way alternative routing
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Logistics options
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Vertical partners and mergers
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Priority mergers with three entrance levels for better flow control
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Transport belt throughputs
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View items per minute
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Take a moment to calibrate as objects pass through
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Can reflect different outputs on connected belt types
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Curved construction mode
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Bent belts and tubes
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Enable cleaner and/or more creative layouts
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Straight tubes
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Supplement for better structured fluid logistics
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Staff lifts
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Customizable lifts with multiple floors
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Name each floor and assign button icons and colors
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Only for players ie not vehicle compatible
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Train supplement
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Railway buffer stops to prevent tracks
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New architectural pieces
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Rays, cables, valves, fans, garage doors
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Stackable shelves for storage
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Various additions
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Improved animations for crash, disassembly and object flow
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Transport wall holes
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Left -handed rail signals
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Better drone roads
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Vertical nudging tools
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“No fuel” cheating options
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Different bug fixes
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- Published
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September 10, 2024
- ESRB
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M for mature 17+
- Publisher
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Coffee spot publishing