Instead of exploring the living countries alone, Agreed Throw a multiple role of four unique companions on players to make their journey even richer and more engrossing. Each companion brings their own play style, abilities and Lore, which makes the party composition important and something to always consider when building a powerful envoy. Since players can only have two companions in their party at a time, it is important to find the best based on their synergy and how they complement different buildings.
While all four companions have their strengths and weaknesses, some stick more than others. From refueling and audience control to healing, varied attacks and usability, each to another play style is aimed at. Here is a summary of the best companions in Agreed To help players decide which two are worth keeping by their side.
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4
Marius
Treads the boundary between rogue and stairs
Marius is the archetype Ranger in Agreed. He can tie enemies, shoot piercing shots from his bow, apply debuff and perform murder by disappearing and showing up behind enemies. Anything that really sounds useful, but His huge set of skills turns out to be a bit overwhelming Compared to other companions in the game.
While Marius can slow down enemies and reduce her injuries, Kai offers very superior audience control through taunts. His pervasive shot is ineffective against enemies with full health, making it a wasted ability in most situations. Calling roots is a strong alternative for audience control, but Rangers already start with this ability, and fights and wheels have their own effective methods to immobilize enemies.
The shadow step ability, which allows Marius to hit from behind, sounds promising. Setting this combination with binding roots to stunning and delivering a powerful attack, however, feels ineffective. Players can deal more damage to stunned enemies without wasting time trying to place Marius for a quick death.
3
Yatzli
Like to flirt and make explosions
Yatzli has a preference for fire balls and explosions. However, she offers much more than raw Arcane Kraft. Yatzli plays an important role as a godless expert in developing the main story about Agreed. Her abilities, including the trolling of explosive blasts and release missile verbs, stand out when handling elementary injuries, disturbing enemies and breaks their defense.
The extra effects of fire, shock and frost accumulation make her particularly effective against different enemy types. She also provides valuable audience control by braking enemies within a wide range of power and offers players better control during chaotic battles.
Despite her strengths, Yatzlis depends on cooling and installation time less reliable than companions such as Kai or Giata. While her skills are powerful, they require exact timing and positioning to be effective, making her best suited for players who prefer tactical play for simple injury or healing.
Yatzli may not be the best companion in AgreedBut she is really fun to play with. In addition, her ability to expel illusions becomes essential in the latter regions, so players must keep her in their parties regardless.
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2
Gatta
Heals, shields and buffers all
Giata is a powerful support caster that using animans to provide exceptional healing and protection For the whole party, not just the player. Her abilities include calling a wave of energy that heals everyone and creating obstacles that absorb damage before ending with a restoration of healing. With passive healing abilities, Giata also shows an indispensable companion, especially when playing Agreed On the way to the damned.
Ranged (Pistol/Arquebuses) Builds makes it easier to play on high difficulties, so players do not have to rely so much on Giata for healing.
For high -risk, high reward buildings, Giata offers invaluable buffs that temporarily increase the movement and attack speed, along with damage and cooling reduction. That said, no matter how players build their protagonist, Giata remains a versatile and reliable companion, which ensures that everyone remains alive and fights longer. It is difficult to leave her after she goes with players on their assignment.
1
Kai
Taunts and thoughts injuries, a lot of damage
Kai is a formidable front line fighter who likes to jump straight into battle, get enemy Aggro and thoughts as much damage as possible. His aggressive playstyle keeps players safe and free to choose their goals while enemies focus on Kai.
As the first companion to join the imperial envoy on his quest to stop the dream engine, Kai shows invaluable until the end of the game.
But what really makes Kai one of the best companions in Agreed Is not just his ability to soak damage or act as a meat shield for players. He can fire a powerful blunder bus to cause damage with high anesthesia and taunt enemies. This gives players a reliable way to scale enemies of themselves when needed, such as the annoying skeletons and dreams.
In addition, he is a tank that lives twice. He has ways of reduce incoming injuries and even revive itself After falling, to ensure that players always have a reliable companion who mocks and thoughts enemies. When it comes to pure survival, Kai is simply unmatched among all companions in Agreed.