IN Pokemon Legends ZA, players will travel to Lumiose City, a place designed to be shared by Pokémon and humans alike, but the very premise of the game drives an entirely different story, and there are quite a few things that don't make sense in this so-called Utopia.
From crazy characters that look like they came out of a bad drama, to awkward architectural designs that don't make the lives of the inhabitants any easier. Here's a list of things that don't make sense about Lumiose City, and will make any player dubbing the events that happen in the main story of Legends ZA like unreal.
Its system of government is non-existent
The city is akin to an Orwellian dystopia
From the moment the main character steps into Lumiose, one thing is obvious: The government of this city has left the conversation about its management long ago. Instead, a mysterious company is called Quasartico guides the changes (and lives) of its inhabitants: Unquestioned, unhindered by moral standards, it can do whatever it wants to enforce coexistence between humans and Pokémon.
No one tries to attack the root of the problem; instead, they are far too busy trying to reach the top of a Battle Royale tournament that resembles a badly staged Reality Show. Feel but don't see. Live but do not act. That seems to be the main premise of the people living in Lumiose, who seem to have forgotten something crucial about living in society: rules. Everyone is okay with trainers rampaging around town, for the sake of AZ Royale. It's not too hard to imagine “old guy Gary” living in retirement, sitting on his balcony (if he had one) in the Vert District, taking a full dose of Hydro Pump to the face because a defective Gyarados Trainer wasn't aiming properly.
Forced coexistence could only lead to ruin
Whoever thought this was a good idea didn't think it through
And speaking of coexistence between humans and Pokémon, the history of Kalos tells of a massive war that happened almost 3 thousand years ago, caused by events that seem bound to repeat themselves in Pokemon Legends: ZA. The protagonists of the story (Team MZ) get to hear it climb the ranks from AZ Royale, hoping for a wish to solve all their problemswould be enough, but here comes the nonsense: That in itself solves nothing.
Pokemon live in the wild, and despite being granted similar spaces in Lumiose (funnily enough, they're called Wild Zones), seeing an Alpha Salamence (as in Salamence, one of the most aggressive Pokemon according to the Pokedex) just sit around without destroying half a city when a trainer invades its (cellblock) territory is completely surreal. This just doesn't make sense. The very concept of Wild Zones is crazy from the start, and everyone should have known that this could only lead to disaster.
Too many high places as habitats, but zero accessibility
Have you ever heard of smart design? Well, this is the opposite
While dominating Lumiose Highlands as all good trainers (and jedi) should do, players would soon notice that something is extremely wrong: there are plenty of places to sit down and relax on the rooftops, but availability to them is absolutely limited. Only a privileged few trainers (see the last post about elitism) are given the power to activate Holovators (another ridiculous device) and use Rotom Gliders to move around rooftops: Stairs and elevators do not exist.
Players will see some Pokemon like Larvitar (which requires a mountain/underground habitat) or Dratini (which lives in the sea) living on a rooftop in Lumiose, actually having the ability to access something that even humans with their technology fail to accomplish is crazy. It makes no sense.
Citizens leave too much to fate instead of taking action
A Charizard can come crashing into their living room, and they'll still have time to drink tea
The people who call Lumiose City their home are shown leisurely enjoying cafe terraces or strolling through the parks (during the day, because at night everything becomes a war zone), too careless, too relaxed; while on the other hand, a disaster of Mega proportions is brewing under their refined noses.
This is another unlikely thing to happen in any normal society, but because this is Pokemon Legends: ZAwe might just agree that the carefree Lumiosians just vibe, while the equivalent of The Hunger Games (with all and evil elites orchestrating it all) happening right outside their flat windows. Meanwhile, as the situation becomes more and more dire, some protests begin to rise, but they are quickly stopped by Team MZ and the local equivalent of Team Rocket. Now the players may be wondering: Are we the bad guys here? Or are we just part of the problem? We may never know.
Elitism like we've never seen in a Pokemon game
A select group of trainers look down on others while the city burns
Finally, the symbol of ridiculousness appears when players witness the appearance of SBC (Society of Battle Connoisseurs), a group of Elite citizens form their own team and try to impose their ridiculous standards above all else. But this absurd trope becomes even worse when their leader, Jacinthemakes a sudden appearance and organizes one ball/tournament to her own credit (she doesn't even bother to hide this fact)
And players are somewhat forced to participate, despite the good sense of Taunie, who prioritizes the safety of the city. Jacinthe is everything that is wrong with elitism taking down Lumiose's social order from within, and the worst part is that everyone just shrugs it off as if it were a matter of fate, opposed the most selfish and horrible character to ever be included in a Pokemon game. Jacinthe, despite knowing the danger of Lumiose, forces her own selfish desires on others: Hello, the city is about to be destroyed! Regardless, I will have my tournament. This pink Fairy-type trainer makes Lusamine appear shy in comparison.
Pokemon Legends: ZA

- Released
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16 October 2025
- ESRB
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All 10+ / Fantasy violence, in-game purchase

