Riot Games released a new major update for 2XKOfocusing on fixing a variety of bugs and other issues affecting the game and opting to leave balance tweaks for a later patch down the road. Begins life as Project L at Riot Games, 2XKO spent quite a bit of time in development, which finally ended on October 7, 2025, when the game launched for PC players. Through continued updates and tweaks, Season 1 launched new content as well as the game's anticipated launch for the Xbox Series X and PlayStation 5 consoles.
While it seems like 2XKO has really resonated with fans of the Runeterra universe, such as League of Legends and also Netflix Secret series, there are more than a few complaints from players. Namely, 2XKO follows suit with other Riot games in that it's free to play, many of the items in the game can be a bit pricey. Fans have debated the cost of character skins and packs 2XKOwith many character cosmetics costing $20 or more depending on rarity. In fact, there's even a new Arcade Megabundle option that nets players $80 in total. Despite these high prices, 2XKO is constantly evolving, with the latest update making some important fixes.
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Riot's Julian “JulezJP” Johnson set expectations, confirming that this first bugfix patch wouldn't be anywhere near as big as 2XKOs major Season 1 update, which brought significant balance changes along with other fixes. For this one, the team focused on addressing critical issues, and even revealed some “micropatch” changes that the studio released between this and the last major patch. While the update doesn't make any champion changes, Johnson hinted that some of the fixes could result in a slight change to the game's current meta.
Along those lines, Riot Games highlighted 4 core gameplay related changes in this patch, fixing bugs that could break the camera, using Tag Launchers to make enemy champions invisible, and being able to bypass the Limit Strike system by using certain moves that hit from the ground. Limit Strikes are ways players can choose to immediately end their combo by performing more than one wall or ground bounce, or tumble per champion during a single combo. Pulling this off rewards the player with extra damage, super gauge and break gauge, but there was a bug that gave some 2XKO master likes Braum a little more than intended.
In addition to some general fixes, such as an update to Champion Mastery progression and other bug fixes, this update also adds some quality of life improvements when playing against other players online. Specifically, for players who are inactive during the character selection screen until the timer expires, they will trigger the same penalty they would see if they leave a match early. The game will also remember a player's previous picks for Champions and Fuse picks, so for those looking to get to the action as quickly as possible, they'll be able to mash select to auto-select their previous loadout.
Unfortunately, this update doesn't fix it 2XKOs current issue with screen tearing on the console. After the game launched on consoles in January 2026, players noticed horizontal screen tearing, seemingly affecting screens with higher refresh rates even more. Basically, the issue makes it appear as if the top and bottom halves of the currently displayed frame are misaligned, like one is slightly off center as if the screen has been pulled apart. Thankfully, Riot Games is aware of the issues as the specific issue was highlighted in the “Known Issues” area of the patch notes, although no timeframe for a fix was given.
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2XKO Update 1.1.2 Patch Notes
1.1.1 Hotfix January 22
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Fixed a bug that would cause backward and forward jump inputs to incorrectly result in a neutral jump.
1.1.1 Hotfix January 26
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Fixed an issue that sometimes caused Illaoi's tentacles to stop working.
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Restore ranked placements and tweaked backend systems to improve matchmaking.
1.1.2 Bug fixes
Core game
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Fixed a bug where players could bypass the Limit Strike system by using certain moves that hit OTG.
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Fixed a bug where Tag Launchers could make enemy champions temporarily invisible.
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Fixed a bug where some Supers would break the game camera.
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Fixed a bug where exiting training mode after leaving the game idle would cause the game to freeze.
General
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Fixed an issue where joining a cabinet with your chat window active could cause you to lose control of your avatar.
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Added a notice that purchases made with credits are non-refundable.
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Fixed an issue where Champion Mastery progression was not updating properly. (All progress was tracked correctly, but it was not displayed correctly.)
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Fixed an issue that prevented duos from entering a private lobby ID when using a controller.
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Fixed text-to-speech narration errors on various screens and menus.
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Fixed an error when trying to reconnect to the online version of the game when playing on consoles.
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We've reduced the frequency of players receiving undeserved disconnection penalties in Casual and Ranked lobbies.
Improvements in quality of life
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Allowing the champion selection timer to expire will now trigger the same penalty as force disconnecting from a match.
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We hope this will discourage avoiding unfavorable matches or tough opponents before the match starts.
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The client should now remember your last choices in the master selection. If you enter spam, you should automatically select your most recent upload.
Known issues
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Illaois Guiding Hand Assist Tentacles fail to hit airborne opponents at low altitude.
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Illaoi's tentacle generating move only spawns 1 tentacle when hitting both of the opponent's champions, but should spawn 2.
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Screen disintegration when playing on console versions of the game.
- Released
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October 7, 2025
- ESRB
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Teens/Alcohol Reference, Mild Blood, Mild Language, Violence, In-Game Purchases, User Interact